The companion core is put to work on processes that don’t require a lot of heavy lifting, like the aforementioned video and music playback. When you want to play a 3D game, the companion core is automatically disabled and its four high-performance cores begin to power up. But they don’t all just switch on at once. Instead, the cores power on one-by-one, scaling as their work load increases. Nvidia also says that this “Variable SMP” processor architecture is operating system transparent, meaning developers won’t have to go back to the drawing board to take advantage of this new tech; it’ll just work.
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